Posts by Herr Lehmann

    WA Lancer and present

    Rosche, Germany

    Rosche is a 236km2 terrain based on the area around the town of Rosche in Lower Saxony. Representing the flat, open plains of northern Germany, Rosche provides for a variety of gameplay from small-unit infantry firefights to large-scale combined arms warfare.


    - 236 square kilometers of playable terrain (15x15 kilometers).

    - 50+ hand placed, and highly detailed villages, towns, and industrial areas.

    - ~95% of structures are enterable, for realistic urban fighting.

    - Several inland waterways including streams, lakes, and canals.

    - Airfield with 1500m runway.

    - Large open areas ideal for armored and mechanized combat.

    - Custom grass and crop objects that reduce the effects of de-rendering clutter at distance.

    - Dense forests, ideal for intense infantry combat.

    Technical Details:

    - Grid size : 2048

    - Cell size : 7.5

    - Terrain size : 15360

    - Texture layer : 30m

    - Satellite image : 15360px

    - 5 Surfaces + Normal Map

    - Total objects : 4.1 Million with 1.6 Million of them hand placed.

    - Development time : 2 years active development, 4 years of off and on concepting.

    - Real world location : Rosche, Germany[] - Some towns have been removed or trimmed down for performance reasons or because they were too large to fit the scope of an arma terrain.